![]() ![]() You might have to copy missing ASM files from a different directory that has them. Watcom doesn't seem to accept sources using CR-formatted new lines. To further add to what was explained by Nuke.YKT earlier: Regarding differences in string paddings, I suspect that it has more to do with the textual contents of the source code / compilation units, and not necessarily the comments. I recall how even just the definition of one more environment variable could - albeit rarely - lead to Watcom C generating a function a bit differently, which was still enough in order to make it not match another exe. The latter surprised me a bit as I mentioned earlier. But otherwise, as in Nuke.YKT's case, the newly built exes were matching byte-by-byte, including also paddings between string literals. Instead of appending the matching dos4gw code, I rather compared to the original executables after stripping dos4gw. I can mention now that I tried building the exes on my own. Scott Host (the owner, and also the coder of the new version) hopes that sales of this version will assist with funding further development of Raptor Remixed. Certain features, like keyboard remapping, are planned to be re-implemented, due to the removal of Windows-specific code. Recently, a new release of the Original Missions was released via Steam, including a remixed mode not present beforehand. Consisting of 18 levels, this game, retroactively also known as "DemonStar - Original Missions", had an initial demo release by the end of 1997, before having a proper release in 1998.Ĩ more levels, known as "Secret Missions 1", were further released in 2002, followed by 8 levels of "Secret Missions 2" in 2003. This is a top-down vertical scrolling shooter, from the same company that brought Galactix and Raptor: Call of the Shadows. Migrating to Host's digitized tracks in SM1 as of v5.0 obviously made it closer to SM2 in style, while I also heard about copyright-related concerns with the MIDI tracks for SM1. Even during SM1's intro, an empty MIDI track is played, in parallel to the digitized one that can be heard Probably since playing an intro MIDI is also what happens in OM. In versions earlier than 5.0, SM1's intro track is still essentially the same digitized one, but all the rest are Marcus Knudsen's MIDI tracks. It'll further be used as a base in a new version of SM1, similar to the recent release of OM. ![]() ![]() The less commonly known version 5.0 from 2007, possibly made for Reflexive Entertainment, also has a digitized soundtrack of Scott Host in SM1. With the Secret Missions 1 (SM1), this depends on the version. The Secret Missions 2 (SM2) have digitized recordings of Scott Host. The Original Missions (OM) indeed have MIDI tracks of Prince. The situation differs for the Secret Missions (2002-2003), and is a bit complicated for the first part of them. It does, at least in what's known as the Original Missions (from 1997-1998). ![]()
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